Cesar Saez
Hi there! I'm a software engineer working on technologies for the VFX industry. I'm currently leading the AI Research team at Foundry (based in the UK).
If you spend any time in the terminal then you likely need to refer to things often by its name/path/identifier, in which case having the ability to select candidates via a fuzzy finder is a great addition to your toolbox!
I had the opportunity to present at "The Big Day In" conference hosted at the University of Technology Sydney, sharing some of the developments done by Animal Logic's R&D department.
Experiments while tipping my toes into this wonderful sandbox to write fragment shaders right on the webbrowser.
At Animal Logic, we have been working on an open source integration of USD in Maya, in this post you can see a short demo of how things are going so far.
Let's develop a simple particle system in python, from scratch.
Join me on this video series coding a naming convention manager step by step, 10 minutes at a time.